A thief-like rogue-like game, where you sneak your way through a procedurally generated dungeon, made for 7DRL 2024 (as an Incomplete submission). Unfortunately I kept tweaking the base mechanics for 6 days, and I didn't end up having enough time to actually make more rooms than you see in one run. So it is procedurally generated, there's just not enough material that it would change the game in any meaningful way.
Controls
- Crouch: Control / C / Right face button
- Sprint: Shift / Top face button / L1 / LB
- Grab bottles, keys, or treasure: Right-click / Left face button
- Throw bottle, keys, or treasure: Left-click / R1 / RB
- Lean: Q, E / L2, R2 / LT, RT