A game about sailing in the clouds on Venus, delivering supplies to the early colonizers of the final frontier!
Made from scratch¹ during the 48 hours of the Ludum Dare 53 compo, so the game
mechanics didn't get the love they deserved. It's barely a game, but still
technically neat. It uses OpenGL ES 3.0 / WebGL 2.0 for rendering, so it runs
both natively and in the browser (compiled to WASM, using emscripten). MacOS
version not tested.
¹: Most of the renderer was written during the two weeks before the compo,
and the game uses SDL2 to handle OS interaction, fontdue for text
rasterization, tinyjson for glTF's JSON parsing, glam for math, bytemuck and
anyhow for Rusty things. But aside from that, the entire game was written in
48 hours. Proud of managing this much in 2 weeks total!
Controls
- Clicking on the categories in the dashboard or pressing 1-3 will switch between the different windows.
- Right-click and drag to turn the view.
- Left-click and drag to move the view.
- Scroll to zoom.